Everyday AR
Experiments
stay tuned for new updates!
Augmented reality (AR) is an exciting technology that allows us to overlay digital elements on top of the real world, creating a hybrid physical-digital environment. This is typically experienced through a mobile device, such as a smartphone or tablet, using specialized AR software.
In my work as an immersive designer, I specialize in using AR to create engaging and interactive experiences. I use tools like Spark AR to develop AR filters that explore the potential of this technology. These projects allow me to push the boundaries of what is possible with AR and to experiment with new ways of using this technology to create immersive and interactive experiences. Whether working on branded filters, art installations, or any other type of AR project, I am always looking for new and innovative ways to bring the digital and physical worlds together.
Software: Adobe Aero, Spark AR, C4D, Blender
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Year: 2021 onwards
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Year: 2021 onwards
Collage art in AR

Gemini Star is an exploration of how collage art can be experienced in augmented reality. By layering elements in AR, users are able to view collage art in three-dimensional space, adding a new dimension to the traditional collage experience. This project aims to highlight the versatility of collage art and the potential for AR to enhance the viewing experience.
3D to AR
3D objects in 3D space.


AR Portal

Users are invited to interact with the affirmations by walking through the portal rings, engaging with the words in a new and meaningful way. To fully experience the installation, it is recommended to use AR glasses, which can help to reduce barriers and further immerse the user in the experience. This project was created using Adobe Aero and requires the use of a phone to access it.
AR responsive poster



An exploration into how augmented objects responds in various environments.
Availabe to try on instagram ︎

Gesture responsive AR
Availabe to try on instagram ︎
The idea of using AR to create responsive and emotionally aware experiences is an interesting one. By linking AR to something that provides a more accurate indicator of a user's emotional landscape, it is possible to create immersive experiences that are tailored to the user's mood and needs. For example, an AR experience that is activated when the user smiles could be designed to bring joy and positivity to the user, while an experience that is activated when the user is feeling sad or distressed could be designed to provide comfort and support.
There are many possibilities for creating emotionally responsive AR experiences, and this is an exciting area of exploration for designers and developers. By considering the emotional state of the user and designing experiences that are tailored to their needs, it is possible to create immersive and meaningful experiences that truly connect with the user on an emotional level.
Availabe to try on instagram ︎
The idea of using AR to create responsive and emotionally aware experiences is an interesting one. By linking AR to something that provides a more accurate indicator of a user's emotional landscape, it is possible to create immersive experiences that are tailored to the user's mood and needs. For example, an AR experience that is activated when the user smiles could be designed to bring joy and positivity to the user, while an experience that is activated when the user is feeling sad or distressed could be designed to provide comfort and support.
There are many possibilities for creating emotionally responsive AR experiences, and this is an exciting area of exploration for designers and developers. By considering the emotional state of the user and designing experiences that are tailored to their needs, it is possible to create immersive and meaningful experiences that truly connect with the user on an emotional level.

GUAP Gala
it was a privilege to have the opportunity to design the Piccadilly lights screen display for GUAP's "Fairytales + Folklore" gala event at the Natural History Museum. My role involved creating a visually striking concept that aligned with the theme of the event and effectively conveyed the desired atmosphere and aesthetic. It was an exciting challenge and I was thrilled to see my work displayed on such a prominent platform. Overall, it was a highly rewarding experience and I feel grateful to have had the chance to contribute to such a special event.
Art direction, 3D animation
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Year 2022
Landscape exploration:
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Category frame creation:


Frame transition:
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DIGITAL VESSEL
Digital Vessel is an exploration into an intersection I love: technology and identity. Made using BTS footage of my metahuman June. Inspired by Legacy Russell Glitch Feminism manifesto.


Rihanna Coffee
Table Book AR
By making a Rihanna coffee table book AR responsive and using artificial intelligence to turn static media into video, this project expands the possibilities of what can be done with a physical item. Fans of Rihanna now have the opportunity to connect with her in a new and immersive way, by interacting with an existing collectible in a completely unexpected way.
This project highlights the versatility of AR and the potential it has for creating innovative and engaging experiences. Whether you are a fan of Rihanna or simply interested in the creative possibilities of AR, this project is worth checking out. It showcases the potential of AR to take a familiar object and transform it into something truly extraordinary and memorable.
Art direction, Collage, Augmented reality
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Year: 2022





>> ACCESS THE AR FILTER HERE <<
She wants to move
3D animation
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Year: 2022
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Year: 2022


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Everyday 3D
General 3D explorations stretching and testing my 3D skills.
Software: Cinema4D, Adobe suite







